There are 7 game levels, cognition cards with dozens of daily necessities, cartoon scenes. It is so nice and cute that the babies can not stop playing it. Let’s start the Daily Necessities soon.
The little panda lives in a nice house. Everything is wonderful in his opinion. Such as: the striking clock, the bath with bubble, the cooking aprons, the lighter...
There are lots of daily necessities hidden in panda’s house. Come on! Let’s start the “Game” plot and find them now.
The “List” of game also sets the cute pictures and the standard voice to help baby easily learn the daily necessities one by one.
___________
?design concepts:
We focus on inspiration, not just learning.
We focus on capacity-building, rather than a single cognition.
We focus on entertaining, rather than spoon-feeding teaching.
Take the baby bus, which is loaded with a happy childhood!
___________
?The series introduction:
Baby Bus is the first brand in early childhood educational software (field of mobile Internet), which is developed specifically for preschoolers, and includes two series which are the Age(1-3) and the Age(3-6). The series of the Age(3-6) combines the main concepts of early childhood education for 3-6 year-old babies and covers the Cognition Pavilion, Brain Training, Art Center and other relevant categories, the applications of Age(3-6) are aimed at the development of the comprehensive cognitive abilities of the baby’s pedia, music, art, and the analytical thinking capabilities of the left and right brain.
Tips: In the search bar, enter "Baby Bus" or " sinyee", to find all of our products.
PS: We have English, Chinese and Japanese 3 versions for our apps, the apps will adapte automatically according to your device language setting.
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