Baby Learns Household Goods is coming now, which is the same series of the Daily Necessities.
●Mode promotion: "List" mode adds lots of interactions in the game to make babies know the functions of the household goods during playing it.
●Fun promotion: "List" mode adds more kinds of funny plots in the game.
●Scene promotion: "Game" mode redesigns the house and adds more cute animals in the game so that it is more beautiful than before.
Summer is coming, and then Panda has renovated the house. It has opened a window in the living room, so that it can see the beautiful scenery. It has added a double bed to make it have good sleep. And it also had a computer there, so Panda can learn more information and knowledge.
What are the new and interesting household goods in the new house? Let the baby find out now!
Come on, lets start "Game"!
There are interactions of the cute household goods. Dozen of interaction cognition cards with the multinational and standard childish pronunciations help the baby learn their names and functions.
Come on, lets start "List" !
___________
?design concepts:
We focus on inspiration, not just learning.
We focus on capacity-building, rather than a single cognition.
We focus on entertaining, rather than spoon-feeding teaching.
Take the baby bus, which is loaded with a happy childhood!
___________
?The series introduction:
The first brand in early childhood educational software (field of mobile Internet), which is developed specifically for the 0-6 years baby, and covers the cognitive development, games, songs and other relevant categories. The software is designed to combine the advanced concept of early childhood, through entertaining and educational way to achieve the purpose and goals of the mental Enlightenment.
PS: type “sinyee” in the search bar to find all the products of Baby Bus.
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