Melina, perhaps named after the Mexican pro-wrestler, is a female human polygonal fighter that seems brought by a DeLorean from the times of Tomb Raider 1, in this indie 3D RPG full of polygonal monsters, polygonal traps and, unfortunately, polygonal storyline, so to speak. Music isnt polygonal -how that can be?- but has that SNES scent you may like or be so fed up with. In her magical world, Melina will have to tap and slash her way to discover what has happened to her former mentor. In her way you will have to face monsters, some larger than others.
Its a pity that how much effort ended in something somehow unfinished. While playing, you will have to turn a blind eye to not see glitches here and there, and tame the controls to try to know where are you attacking at. In the meantime, there are some NPCs with allegedly fun dialogues.
Anyway, Melina comes with hours of action, so perhaps you would like to give her a go, errr, you would like to give Melinas Conquest a go and have an opinion for yourself.
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